Jenna Sieverts'
Educational Technology Portfolio

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Instructional Software Evaluation Form | Spreadsheet | Web Evaluation | Websites | Digital Photography | Virtual Chat Transcript | Lesson Plan |
The Great Depression and its Effect on the American People | Eezine | Teacher Surveys | Universal Web Design and Web Accessibility | Blog |Credits

 

Instructional Software Evaluation Form

Instructional Software is used in a variety of ways in today's classroom.
This form allows teachers to evaluate software and its proactive use in their classroom.

Title Publisher
Content Area Grade Level(s)
Hardware Required Cost Information
Courseware Functions
_____ Drill and Practice   _____ Instructional Game   _____Tutorial
_____ Problem Solving    _____ Simulation                _____ Other
Objectives  __________________________________________________________________________________
____________________________________________________________________________________________
____________________________________________________________________________________________
Set 1 - Instructional Design

1.  Are students able to easily understand and learn the content?

2.  Is the software easy to navigate?

3.  Is there anything that hinders the students' learning and use of the program? Why?

Comments

 

Criteria Specific to Drill-and-Practice Functions

1.  Is the time allotment appropriate for the activity?  If no, why not?

2.  Is the students' learning adequately measured? Why or why not?

3.  What feedback is given for correct and incorrect answers?

Comments

 

Criteria Specific to Tutorial Functions

1.  How are students actively involved in software use?

2.  Are students able to easily navigate from one section to another? Why or why not?

3.  Are students able to receive adequate feedback for their answers?

Comments

 

Criteria Specific to Simulation Functions

1.  How are the goals of the software met?

2.  Are the directions provided easily understandable for teachers and students? Why or why not?

Comments

 

Criteria Specific to Instructional Game Functions

1.  How much violence is included in the game?

2.  What amount (if any) of physical exertion is required of students?

Comments

 

Set 2 - Content

1.  Is grammar correct and does the program have up-to-date information?

2.  Is the software diverse and includes all racial and ethnic backgrounds? How so?

3.  Does the program meet moral requirements and reflect the objectives of the curriculum?

Comments

 

Set 3 - User Flexibility

1.  How is the user able to change the settings to meet their personal preferences? (ie: sound, changing screens)

2.  Throughout the program, how is the layout the same?  How is it different?

Comments

 

Set 4 - Technical Soundness

1.  How well does the program load?  Does the program ever freeze?

2.  Is it difficult to open the desired programs?  Why or why not?

3.  Are any online links included and how well do they work?

4.  How videos or animation support the overall objectives of the program?

Comments

 

Would you recommend this program to be used in the classroom? Why or why not?

     _____ Yes          _____  No

Comments

 

 

Roblyer, M.D. (2005). Integrating Educational Technology into Teaching (Fourth Edition. Upper Saddle River, NJ: Prentice Hall.

jsieve1@towson.edu

Updated by Jenna Sieverts on Monday, December 10, 2007.